
Player Strategies
From passive farming to aggressive heisting. Seven distinct playstyles to match every risk appetite.
āø Strategy Overview
Ponzimon rewards different playstyles. Whether you prefer safe compounding or high-risk gambling, there's an optimal approach. The best players combine multiple strategies.
| Strategy | Risk Level | Primary Goal |
|---|---|---|
| š¾ The Farmer | Low | Maximize passive hashpower income |
| š The Heister | High | Multiply tokens through crash game |
| ā»ļø The Recycler | Low | Free-to-play card evolution |
| š The LP Trader | Medium | Profit from token price movements |
| š The Season Bridger | Medium | Extract value from legacy tokens |
| š£ The Referral Engine | Zero | Generate passive SOL commissions |
| š The Compounder | Mixed | Combine all strategies for maximum growth |
āø š¾ The Farmer (Low Risk)
Goal: Maximize passive hashpower income through strategic staking and slot upgrades.
Step-by-Step
Key Insight: Upgrade Efficiency
Higher slot upgrades cost more but give dramatically better hashpower-per-token ratios:
| Upgrade To | Cost | Power Gain | Cost/Power |
|---|---|---|---|
| āCommon | 100 | +4 | 25.00 |
| āUncommon | 300 | +12 | 25.00 |
| ā Rare | 900 | +48 | 18.75 |
| ā ā Double Rare | 2,700 | +192 | 14.06 |
| ā ā ā Very Rare | 8,100 | +768 | 10.55 |
| ā ā ā ā Super Rare | 24,300 | +3,072 | 7.91 |
| ā ā ā ā ā Mega Rare | 72,900 | +12,288 | 5.93 |
āø š The Heister (High Risk)
Goal: Multiply tokens rapidly through the crash game.
Approach
Optimal Cashout Analysis
The expected value is the same regardless of cashout target (80 PONZI per 100 bet). But variance changes dramatically:
Conservative (1.5x): Win 53% of the time, small gains ā Smooth, predictable. Good for growing bankroll. Moderate (3.0x): Win 27% of the time, medium gains ā Balanced. Good risk/reward sweet spot. Aggressive (7.0x+): Win 11% of the time, huge gains ā Lottery-like. Only with expendable bankroll.
āø ā»ļø The Recycler (Free-to-Play)
Goal: Upgrade cards without spending tokens, through pure recycling luck.
Approach
Recycling Math
| Commons Recycled | E[Uncommons] | E[Rares] | E[Double Rares] |
|---|---|---|---|
| 100 | 20 | 4 | 0.8 |
| 500 | 100 | 20 | 4 |
| 1,000 | 200 | 40 | 8 |
| 5,000 | 1,000 | 200 | 40 |
P(Common ā Mega Rare) = 0.20^6 = 0.0064% ā 1 in 15,625 commons Expected commons needed for 1 Mega Rare: E[commons] = 5^6 = 15,625
āø š The LP Trader (Medium Risk)
Goal: Profit from $PONZI token price movements on the AMM.
āø š The Season Bridger (Medium Risk)
Goal: Extract value from legacy tokens across season transitions.
āø š£ The Referral Engine (Zero Risk)
Goal: Generate passive SOL income through referral commissions.
If a referred player buys 100 packs (0.1 SOL): Referrer earns: 0.1 Ć 20% = 0.02 SOL That's equivalent to 20 free booster packs. 10 active referrals buying 100 packs each: = 0.2 SOL = 200 free packs for you.
āø š The Compounder (Optimal)
The most effective approach combines all strategies into a self-reinforcing loop. Every system feeds into the others:
āāāā Buy Boosters (SOL ā Cards) āāāāāāāāāāāā ā ā ā āāāŗ Stake Best Cards āāāŗ Farm $PONZI ā ā ā ā ā ā ā āāāāāāāāāāāāāāāāāāāāāāā ā ā ā ā ā ā ā āāāāŗ Upgrade Slots (more power) ā ā ā ā ā ā ā āāāāŗ Heist Bets ā ā ā Win ā More $PONZI ā ā ā Lose ā Free Card āāāāāāāāāāā⤠ā ā ā ā āāāāā Recycle Weak Cards ā ā āāāŗ Upgraded Cards āāāāāāāāāāāāāāāā ā āāāā Refer Friends āāāŗ SOL āāāŗ More Boosters
āø The Jackpot ā Ultimate Endgame
The Jackpot pool grows from 20% of all booster pack SOL revenue. To claim it, you need the ultimate farm:
Slot upgrade cost: 25 Ć 109,300 = 2,732,500 PONZI Mega Rare cards: 25 cards needed Expected packs for 25 Mega Rares (from boosters): 25 / (5 Ć 0.0001) = 50,000 packs = 50 SOL First eligible player wins the entire JACKPOT!




